BTC $79,942.36 +0.21%
ETH $2,505.81 +0.94%
BNB $751.02 -2.47%
XRP $1.42 +0.30%
SOL $105.89 +2.47%
TRX $0.3353 +0.43%
DOGE $0.0903 +0.32%
ADA $0.2214 +0.86%
BCH $258.75 +0.35%
LINK $12.98 +8.12%
HYPE $87.17 +1.98%
AAVE $134.58 +0.18%
SUI $0.8068 +1.03%
XLM $0.1860 +0.81%
ZEC $1,221.38 +19.91%
BTC $79,942.36 +0.21%
ETH $2,505.81 +0.94%
BNB $751.02 -2.47%
XRP $1.42 +0.30%
SOL $105.89 +2.47%
TRX $0.3353 +0.43%
DOGE $0.0903 +0.32%
ADA $0.2214 +0.86%
BCH $258.75 +0.35%
LINK $12.98 +8.12%
HYPE $87.17 +1.98%
AAVE $134.58 +0.18%
SUI $0.8068 +1.03%
XLM $0.1860 +0.81%
ZEC $1,221.38 +19.91%

币安公布 Hamster Kombat 代币经济学,75% 的代币用于一二季玩家奖励

2024-09-13 10:44:57

ChainCatcher 消息,币安公布 TON 生态游戏 Hamster Kombat 代币经济学。HMSTR 代币总量为 1000 亿枚,币安上线时初始流通量为 643.75 亿枚。

其中总供应量 60% 代币将用于第一季玩家奖励,15% 代币将用于第二季玩家奖励,3% 代币将分配给币安 Launchpool,4% 代币将用于流动性,8% 代币将分配给团队,4% 代币将用于营销,6% 代币将用于合作与资助。

app_icon
ChainCatcher 与创新者共建Web3世界