Can the Notcoin game project, backed by the TON public chain, break through the red ocean of GameFi?
April 15 news, Notcoin, a game and meme project in the Telegram ecosystem, recently announced a tokenomics plan that has attracted market attention on the X platform. It is reported that the total supply of NOT tokens reaches 102.7 billion, with 78% allocated to miners and Voucher holders, while the remaining 22% is reserved for future new users, traders, and various launch activities.
Notcoin's strategy includes a significant adjustment— the in-game tokens, NFT "Vouchers," and the representation of the total supply will all reduce three zeros. For example, the original in-game token price of 0.0000123 will be adjusted to 0.0123, while 10 million Vouchers will convert to 10,000 NOT, and 800 trillion game coins will change to 80 billion NOT. This adjustment aims to simplify the reading and understanding of token prices.
Furthermore, Notcoin announced that it will officially launch its token NOT on April 20. Prior to this, Notcoin's NFTs have already been traded and priced on the TON ecosystem's NFT trading platform Getgems. Users can also obtain wNOT through the shardify platform and exchange it for NOT tokens after the Token Generation Event (TGE).
In the past three months, over 35.19 million people have participated in Notcoin's mining activities, a figure that not only reflects the project's popularity in the Telegram ecosystem but also shows the vibrancy of its community. With the imminent launch of the NOT token, market expectations for its value and influence continue to rise.
Getting to Know the TON Public Chain: Backed by the Telegram App, It Has Significant First-Mover Advantage and Network Effects
The Open Network (TON), formerly known as the Telegram Open Network, is a project created by the Telegram team in 2018. During the initial coin offering (ICO), it faced charges from the U.S. Securities and Exchange Commission (SEC) for unregistered securities issuance, leading Telegram to pay fines and ultimately settle, after which it relinquished direct control of the project to the community's TON Foundation for ongoing development and operation. Although nominally separated from Telegram, TON remains closely linked to Telegram, having received official support from Telegram and being deeply integrated with it, continuing to leverage Telegram's vast user base and traffic entry points.
Telegram itself has attracted over 1.3 billion registered users globally by adhering to free speech and protecting user privacy, with nearly 900 million monthly active users. These users are primarily distributed across Asia, Europe, South America, and the Middle East, exhibiting significant retail characteristics and strong peer-to-peer payment demand, providing an ideal conversion group for Web3 projects. These characteristics of Telegram offer a substantial user acquisition advantage in the Web3 space.

TON's development strategy includes various new moves, such as Telegram founder Durov recently expressing considerations for an IPO, which has garnered widespread attention in the capital markets. Durov also announced the official sales channels for TON tokens in his personal channel, marking the TON network's continued expansion of its blockchain application scenarios. Meanwhile, Telegram's advertising platform will open to nearly a hundred new countries, with all advertising payments and withdrawals conducted exclusively through the TON blockchain, accelerating the development of the TON network and providing convenience for content creators, allowing them to cash out or reinvest Toncoin to promote and upgrade their channels.
In this ecological context, Notcoin has emerged, quickly gaining immense popularity among Telegram users. As a social click game based on Telegram, Notcoin allows players to earn in-game currency through simple clicking activities, making it a star project in the TON ecosystem due to its strong interactivity and ease of use. Reports indicate that in just a few months, participation in Notcoin has exceeded 35 million, and its tokenomics strategy, along with the upcoming token launch on April 20, has further fueled market expectations and discussions.
Notcoin's success not only showcases the potential of a community-driven blockchain game but also reflects the influence and growth capacity of the TON ecosystem in the global blockchain arena. As TON continues to expand its applications in the digital and decentralized fields, the rise of projects like Notcoin signals the new heights this network may reach in the future.
A Comprehensive Interpretation of the Notcoin Game Project from the Perspectives of Mining Mechanism, Token Rewards, and NFT Voucher Gameplay
Notcoin is a popular game that utilizes Telegram bots, allowing players to earn tokens by clicking on their mobile screens, particularly favored by Web3 enthusiasts. The core gameplay of the game recalls the late-night gaming sessions many experienced in high school, except this time players earn not just digital scores but actual valuable cryptocurrencies.

The game setup of Notcoin is extremely simple: players engage with a bot within the Telegram app, continuously clicking the screen to mine Notcoins. This game was developed by Sasha Plotvinov, the founder of Open Builders, based on the Telegram application, and plans to issue its tokens on The Open Network (TON) in the near future.
The game not only allows players to earn coins through clicking but also offers additional tokens for completing various tasks, such as following specific Twitter accounts or joining certain Telegram groups. These "tasks" are often accompanied by "boosts" or "power-ups" in the game, enhancing players' earning efficiency.
On April 1, 2023, Notcoin concluded its mining phase, meaning players can no longer earn tokens through the established methods. However, this does not mark the end of the game but rather the beginning of a new phase.
In an interview with Decrypt, Sasha Plotvinov revealed that despite the end of the mining phase, Notcoin plans to restart the game with a new reward system after the token launch and airdrop on April 20. The new system will not generate new tokens but will continue to attract and reward users in the Web3 community through innovative means.

Plotvinov stated, "We want to maintain the continuity of the game. Essentially, we will provide some token pools from which players can continue to mine or farm tokens by clicking buttons, although this will be more complex than the mining phase, and rewards will be reduced."
During the mining phase, Notcoin also introduced an NFT voucher system, allowing players to convert earned Notcoins into NFT vouchers, which could be traded before the actual issuance of the $NOT token. This provided players with a way to speculate on and invest in the eventual market price of the token.
According to the game team's plan, all tokens earned in the game will be converted into actual $NOT tokens during the token issuance on April 20. The team emphasized, "There will be no early large whales like in Bitcoin," meaning that token distribution will be as fair as possible to avoid market manipulation.
The specific issuance price of $NOT has yet to be determined, and market enthusiasm and the Bitcoin halving event may significantly impact its market value. While the exact price cannot be predicted, the project's popularity and market expectations create an optimistic outlook for its issuance.
Notcoin's success story not only demonstrates the potential of blockchain games based on Telegram but also validates that integration through social platforms and user interaction can effectively drive the development of Web3 projects. With the official launch of the $NOT token, Notcoin is expected to continue expanding its influence in the fields of blockchain gaming and social currency.
The Token Economic Model Behind Notcoin Is Worth Studying, but Future Market Predictions Remain Uncertain
As an innovator in the blockchain gaming and social currency space, Notcoin has rapidly gained attention and popularity in the Web3 community through its unique gameplay and tokenomics. With the upcoming issuance of the $NOT token, Notcoin not only signifies the potential of Telegram-based gaming blockchain applications but may also become a model for promoting similar projects.
If blockchain games continue to gain widespread acceptance and their social and economic mechanisms are further innovated and optimized, Notcoin and its successors may become significant players in the market. Users can leverage in-game mechanisms to earn tokens, which not only changes the traditional way of participating in games but also provides players with new economic incentives.
At the same time, as more transactions and activities move to the blockchain, related platforms and projects can attract and retain users by integrating more complex economic models and user interaction strategies. The development of this trend may bring about new business models and revenue streams while also raising higher demands for network security.
In summary, Notcoin, as an innovative blockchain game project, showcases the immense potential of promoting cryptocurrency adoption and user engagement through social platforms. Despite the ongoing market uncertainties and technological challenges, the emergence of Notcoin undoubtedly provides new perspectives and possibilities for the future development of blockchain gaming. Only time will tell how Notcoin and similar projects will continue to influence and shape this ever-evolving industry.








