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GAME enables AI agents to operate autonomously, handle inputs, and generate responses while learning from past interactions. It enhances decision-making by leveraging long-term memory, including experiences, reflections, and dynamic personality traits.
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Artificial Intelligence Company Dark Side of the Moon Kimi Releases Game Development Plan

Kimi, a subsidiary of the artificial intelligence company Dark Side of the Moon, has released a game development and creative work solution that allows AI Agents to move from assisting in programming to participating in the entire workflow of game production, from gameplay design, 3D modeling, engineering development to publishing and operations. The solution is based on K3.1 Pro, Kimi Code, and Kimi Work, and can operate professional tools such as Unity, Unreal Engine, and Blender through plugins.Kimi can modify existing projects, run games independently, view test recordings, and continue to make modifications after identifying issues. In the official demonstration, after the planner provided reference images, videos, and gameplay requirements, Kimi was able to create a 2.5D action game prototype with mechanics such as sword swinging, dodging, and blocking using Godot. The official claim states that even without programming experience, there is a chance to create a playable version within 1 to 2 days.In another demonstration in collaboration with Unity China, Kimi worked continuously for 20 hours without human intervention, reproducing the original work and delivering a native project that can be further developed. Dark Side of the Moon also uses the solution for game publishing and long-term operations, including mass production of advertising materials, analyzing player feedback, handling community content and localization, as well as integrating AI dialogue capabilities for game NPCs through APIs.

Tencent launched the Motus AI platform with over 90 game projects integrated

According to an exclusive report from "Du Jia," Tencent Games' Public Technology Line has launched the Motus AI independent platform, focusing on the full chain of 3D character animation. It has integrated over 90 internal and external projects of Tencent and has been applied in multiple games such as "Peacekeeper Elite," "PUBG MOBILE," "Delta Force," "Honor of Kings," "Rock Kingdom," "League of Legends," and "Teamfight Tactics."Motus AI has built a large model matrix that spans the entire production chain of character animation, covering aspects such as skeleton generation, skinning generation, text/video-based motion generation, keyframe interpolation, motion refinement, and real-time intelligent driving. It supports seamless integration into existing production workflows in the form of plugins. The platform includes task management, custom skill packaging, industry terminology understanding, and node-based asset pipelines, positioning itself as an animation production assistant rather than merely a text-to-motion tool. It aims to delegate repetitive tasks such as basic skeleton building, motion pre-generation, and collision checking to AI, allowing animators to focus on refining the quality of performance.Previously, the Motus AI team made its debut at the Gamescom in Cologne, Germany, in August 2026, showcasing the technical practices of end-to-end intelligent pipelines in the field of digital character creation.
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